mat_specular 0 tf2. It is of limited usefullness outside engine development and will likely be eliminated in the future. mat_specular 0 tf2

 
 It is of limited usefullness outside engine development and will likely be eliminated in the futuremat_specular 0 tf2 Does mat_filtertextures 0 increase fps? I dont have a powerfull pc so used a low graphic config, and with it there was mat_filtertextures 0 which made the game a mincrafty look which i didn't like, so do i keep it as it is or change it? It won't really do much to improve performance

It's not a launch option. Меняет светимость от убера. This c. If you dont have an autoexec then create a notepad file and save it as autoexec. #6. mat_picmip -1/0/1/2Also if that doesn't help i think you need to install a Mastercomfig online. Are you sure this will help? i have a bad computer. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 1 // MAKES UBER SHINY. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. Includes: koth_suijin. Date Posted: Apr 11, 2022 @ 11:56am. Submit mat_specular 0 and later. 10 GHz. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. Created by DTCC. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. mastercoms. Go on your Steam Library again. mat_specular 0 // Controls specularity. ; rotate. Steam Community: Team Fortress 2. For those of you who do not know what a specular map or a bump map is, I. Unfortunately I don't know how to undo this? Important detail. 3 Frags – +. Those are the maps (not all) from Smissmas 2022 update from TF2. If I set mat_phong to 1, it goes silver/muddy gold. Make a new text file named Autoexec. mat_disable_lightwarp 0 // disables lightwarps. Water on maps have missing textures ( pink and black squared ). Description. 0004 //. ago. mat_specular 0 mat_wateroverlaysize 8 mp_decals 0 muzzleflash_light 0 props_break_max_pieces 0 props_break_max_pieces_perframe 0 r_3dsky 0 r_PhysPropStaticLighting 0 r_WaterDrawReflection 0Developed by Valve, SFM is a 3D animation software based on the TF2 Source engine. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. Coming back stronger than ever!. Team Fortress 2 Tips. If anyone has any idea why that would be awesome. Steam Workshop: Garry's Mod. mat_forceaniso 0 . Go to top left and press "Windows" and a meny of options will fall down press "Console" and the console should pop up in the middle and then you want to type in "mat _specular 0" exactly like that and that will stop reflections and if it dosen't work try as well "mat_phong 0" to remove all of the reflections. The changes are cached and will persist whenever you use the map. Setting this to 0 will make ubers // non-shiny, and will. Team Fortress 2. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. . {"payload":{"allShortcutsEnabled":false,"fileTree":{"config/mastercomfig/cfg/comfig":{"items":[{"name":"comfig. From here, you can access garrysmod folder and cfg in it. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. . If you have a config, you can either set "mat_specular 1" which gives some cosmetics a wered fire effect which actually looks really bad, or you can have "mat_specular 0" which removes the shine from australiums and, more importantly, makes Uber charges look terrible. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. mat_specular 0 Controls specularity. Well, for one, you were in the motion editor when you took that pic and that can affect how things look. ago. Team Fortress 2 > General Discussions > Topic Details. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. . Showing 1 - 7 of 7 comments. Hypno-Eyes (Shining) with white paint 3. Hope this helps. This collection will be added to, over time. shadows/ragdolls/gibs are the biggest performance drains if you're willing to. Posted September 16, 2020 (edited) same here, ion know the problem. After the map has rebuilt the cubemaps, type mat_specular 0 again in console. g_ragdoll_lvfadespeed 0. My problem is that the fix for it does not work on online games it only works offline. Thankfully, mat_phong 1 doesn't help. If I set mat_phong to 1, it goes silver/muddy gold. GitHub Gist: instantly share code, notes, and snippets. Otherwise try adding cubemaps and building them if you haven't. This page contains the in-game settings, config files (cfg) and hardware setup of jayhyunpae. Or you can just put "-mat_specular 0" without the quotes in your properties "set launch options"; as well as put "mat_specular 0" in your "autoexec" located in your usermodcfg folder. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. This config is used by most competitive people who want more FPS. < > 53 Comments dorpenguin Aug 6 @ 8:39am this was. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. mat_bumpmap 0/1; mat_specular 0/1; AINET This bar should only occur when building node graphs. mat_hdr_enabled 0. puur Sep 15, 2016 @ 10:42am. org launches tf2pickup. It's also likely that you'd need EP1 or EP2 for that texture but whatever. I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. You could also take a look at the modules cfg and see if you can set the transparent viewmodel option to none. mat_specular 0 fixed it for the most part, but not completely. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. . but there is a cvar mat_specular_something which disables reflections "mat_specular 0" disables. The major changes include:. posted about 9 years ago. Setting this to 0 will cause everyone to have a white shine on them. Copy link LavaDesu commented Nov 22, 2020. fpsconfig. Better Grass. Bump, normal-mapped, or specular (reflective) materials. 7. Note. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. // competitive TF2 player, lowering the sound quality makes determination of All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Rhapsody's Performance Config is a project intended to supercede Chris' dx9frames config, and be superior in every way. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. Contains improved textures for dispenser and sentry as well as numerous props, decals, miscs and weapons. 5] Team Fortress 2 Hacks. High End PC: Use 'Very High'. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. Try it after mat_phong 0 Here is how it would look: 4. quote • multi-quote • link. mat_antialias 0 . Also, small frame rate increase. Other than that, I use them for Movie making and they work perfectly. Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. I know some people that turn off Phong and it. 2. Submit mat_specular 0 and later buildcubemaps in SFM's console. The reason this is an optional step is because it's not strictly necessary. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. Go to tf/cfg, create autoexec. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. 2. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. Kinda weird how both the TF2 wiki and the Valve developer wiki for TF2's console commands have no mention of this though. After nine years in development, hopefully it was worth the wait. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. This occurs at the attempt of loading a Source map. ". Note: some props and items will "look weird" with these two settings. 0004 // a bit less wordlighting, default is . I don't run any of chris's configs, is play on DX9. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. You press "properties" and then go to "Set Launch Options". So i'm having trouble getting one command in my autoexec to work. Team Fortress 2 PC . Paste the following wall of text into the file exactly: //Connection - Improves ping+server responsivenessrate 30000 // If you have slow. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. mat_specular 0/1. TAKE THAT! blink_duration 0 //How many seconds an eye blink will last. trust me, it works. and ive seen that in other games that are related to source (gmod, tf2). mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . Building cubemaps for LDR. 1:. The mat_phong setting enables or disables Phong shading. ) PSA: The acronym PSA stands for Public Service Announcement, not Petty Subjective Assertion, as it would appear that many posters. mat_specular 0 is my go to command for lighting and shadow issues. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. Save it as autoexec. Chrom3w0lf mat_bumpmap 0 mat_phong 0 mat_specular 0 OR switch to dx8- higher fps, no shine and darker in general how many more of these threads do we need. mat_phong 0; mat_specular 0; mat_bumpmap 0What about mat_phong 0? I was using that as the baseline (the whole decrease thing). • 16 days ago. mat_specular 1 - makes shiny things shine. TF2 is an old game, just setting everything to low in settings and some extra tweaks in an autoexec is enough, especially with a good rig. it resets the game to factory install. cfg. AlexDellaLameChap • 3 yr. Now assuming playing with mat_specular set to 0 all the time is not and option (I'm working on a Gmod comic and want reflections, plus mat_specular borks some other stuff up), is there any way to fix this issue? comments sorted by Best Top New Controversial Q&A Add a Comment. cfg in Notepad. Try mat specular 1 or mat specular 0 Reply. Stupid Me, I forgot to use Pakrat to put the custom textures in, mat_specular 0 if you get any purple and black boxes, so here, is the Robotcized version of the Pyro's house. Jun 27, 2021. org launches tf2pickup. #11. Medium End PC: Use 'High'. The Saxxy, Golden Pan, and Golden Wrench all make gold statues out of players. Go the the TF folder. By «BBQ» Prophet #CorruptionAfoot. A. I've seen this with custom tf2 textures not being properly setup to use cubemaps. Replace UPPERCASE values with the values from your Video. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. mat_specular 0 // Controls specularity. mat_hdr_level "0" // Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps. I would join a trade server and ask someone to drop it for you so you could test it out. For some reason, even if they're already built in/by TF2, they don't seem to work on SFM. 8 Reply. quote • multi-quote • link. 34 votes, 28 comments. Cosmetics and weapons will be put into their own collections, due to how many there are of each (steam allows only 1000 items in a collection). Mat_phong 0 disables shading making tf2 look cartoony not dark. The update will be applied automatically when you restart Team Fortress 2. GET TF2 THIS IS FROM TF2 TF2 IS FREE GET IT THEN TRY AGAIN THINK PEOPLE JESUS! #5. org], if you are interested. If you need to disable reflections for whatever reason, the console command is mat_specular 0. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. after that i decided to bind the normal tf2 graphics aswell when i. Activity: 0%. g_ragdoll_fadespeed 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Happy new year you all! Hello There. If you see purple textures you must type mat_specular 0 in the console. Since cubemaps are packed in your map they will carry over when you copy the map back from. In worst scenario: 1. @Lak3 - Doing what Spook didn't, developing and maintaining this. cfg" file. Click properties and go to local files. Models in this game have 3 levels of detail (or LODs), from most to least detailed: lod 0, lod 1, and lod 2. org], if you are interested. Posts: 9. Click to expand. 5 scale 1 1 rotate 0 translate 0 0. #1 Nygma I'm not sure if this is normal, but every time I open my game and change mat_specular from 1 to 0 it changes all of my video settings to high and turns on bloom. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like mat_specular 0 and mat_dxlevel 81, verified files. Open menu Open navigation Go to Reddit Home. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. cfg didn't contain anything related to it. Team Fortress 2 FPS Increase. Yep, that's it. 1,752: Current Favorites: Subscribe to download TF2 Gold Materials. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. Cl_playerspraydisable 0. r_dynamic 0 //. cfg and not . Setting this to 0 will make ubers I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. wikipedia. mat_filterlightmaps 0. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. 022000. Includes: koth_suijin. 85 ratings. #12. and rename that . 1 for better visuals. Team Fortress 2. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. Edit: Enabling mat_specular didn't work either. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. "2" // resolutions of textures low memory mat_reducefillrate "1" // when the game is in DXLevel 8. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. Aug 19, 2015 @. Showing 1 - 5 of 5 comments. #footer_privacy_policy | #footer. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. Use the first for good graphics, use the second for. You may see a small FPS gainConfigs. it will most likely make the game seem as if it's crashing but this is normal unless it goes on for over a minute. posted about 10 years ago. hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. Essentially, this affects the lighting and shadows on weapons and characters. It’s an issue of Lightmap being with an odd value. [TF2] Texture problem in my map. So I've been fixing up and recompiling the old HL2 maps for our HLVR mod, but the cubemaps are really doing my head in : (. I have a fairly large autoexec and all of it seems to work fine except one command. -mat_specular 0. Go to tf2 r/tf2 • by. I remember a long time ago I. Note: Phong shading for LightmappedGeneric and WorldVertexTransition is only available in CS:GO engine branch. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Uninstall TF2 and download TF2 again. Follow this: Open Steam Library. Features: HUD streak counter! (can be toggled off). mat_hdr_level 0. m_rawinput 1 // Turn on raw mouse input. All Discussions. wikipedia. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. // anyway, so if you play competitive TF2, this won't help you. Per page: 15 30 50. Then take it and drag it in "custom". THIS IS A GARRYSMODS. This PC > Local Disk (C:) > Program Files (x86) > Steam > steamapps > common Team Fortress 2 > tf > cfg. but there is a cvar mat_specular_something which disables reflections. mat_bumpmap 1. Run these commands: mat_specular 0 map [your map] sv_cheats 1 buildcubemaps disconnect mat_specular 1 map [your map] Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. 78 ms/f) 3. mat_motion_blur_enabled 0: mat_parallaxmap 0: mat_picmip 1 // Higher = more mipmapping. if mat_specular is 1 change it to 0) in console. 2. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 022000 m_pitch 0. mat_specular 1. mat_reduceparticles 1 mat_specular 1 // Controls specularity. mat_specular 1. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. ORG REUPLOAD. Create autoexec. Getting an extra 5 fps from disabling some random material effect only serves to. By Green_bannana. Add a Comment. Of course, this loadout is possible to set up in the game. 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. Specifically props and world items, as well as models of characters. . r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. posted about 10 years ago. mat_specular 0 // Controls specularity. "1" # Determines whether spent shells are shown ejecting from a gun. "What Does This Command Do?" - It fixes broken reflections and fullbright textures in most user and/or Valve created maps / props. team fortress 2/tf/cfg/pro. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlay 1. if it's in launch options then-mat_phong 0 -mat_specular 0. Improves the bots from MVM in many ways! -Adds bodygroups to the bots, just like the human players have. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. #3. buildcubemaps. Only works in fullscreen. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. cfg, include mat_phong 0 in this file. Some of those VPK's will change the look of the game. . mastercoms. Use the 'Create Server' feature and load your map. 0 coins. You must have Team Fortress 2 for models, textures and sounds. An autoexec is one of the most important files in the game. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. // Occurs due to the transformative property of a bone being asked to setup later on when cl_SetupAllBones is at 0. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. This guide provides methods used to improve TF2's performance by reducing visual features like extra lighting, ragdolls and decals. tf's [(better) Idle. I've been using pakrat to open the newly compiled maps, and delete all the black cubemap textures, which allows the buildcubemaps command to actually generate and store new ones, but even with HDR disabled. How to Import New Maps From TF2 into SFM By Darak™ and 1 collaborators Dragging and dropping the map file into SFM just not working? Here's a guide on how to import them, quickly and easily, without decompiling them first. I'm asking what happens when you type mat_specular 0 in the console and if the uber is shiny or not, also masterconfig is easy to install, you just need to put the thing you install into. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). You probably have -dxlevel in your launch options, which resets many video settings. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). General. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Points: 96, Level: 1. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. This addon adds killstreak counter and weapon sheen from Team Fortress 2. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs. cl_phys_timescale 0. This issue started occurring after mesa 20. get a performance config and then manually raise the settings you want to keep high. Team Fortress 2. Mp_decals 128. turn it back to the way the game usually runs and it should look better. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. My settings are dx82, mat_phong 0, mat_specular 0. txt. Or try making a gfx. "mat_fullbright" = "1" ( def. Team Fortress 2 > General Discussions > Topic Details. And one more thing to help you out with the performance. mat_specular 1 // Controls specularity. "In this video, I will give you some commands to improve your fps in tf2. Also include is a custom one with custom posters made by my Discord server. Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. Bugs Nota: Para algunos juegos (L4D /L4D2 ) se requiere un reinicio completo del juego después de construir los cubemaps para habilitarlos. txt file. Go into your Garry's Mod root directory. So I have a australium rocket launcher and I use mat_phong 0. He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. #2. r_rimlight 0. I use config cause of my poor laptop. Level up: 24%, 304 Points needed. 0. r_ambientboost // less brightness. and after that, the viewport will be solid. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. mat_vsync 0. < >. ReplyDownload SEOwned TF2 [1. Put "+r_rimlight 0" (with the quotation marks) in your launch options . Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. cfg. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Create a file called "autoexec. But. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive.